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Wednesday, March 7, 2012

Free and Mobile centre Pawn.

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1 e4   e5    2. Nf3 Nc6    3. d4   exd4 

( 3... d6 would be uncomfortable for Black  4 dxe5   dxe5   5  Qxd8+   Kxd8 and Black has lost the right of castling and with it a convenient means of connecting his rook.)



4  Nxd4  Nf6   5  Nxc6   bxc6   6  e5   Ne4   7  Bd3   d5





Here Black mobilized his king's Knight but allowed the enemy to establish a free, mobile centre pawn which is in the chess parlance treated as a dangerous criminal.
Here the rule says that the execution of such free and mobile centre pawn is must at the earliest.



To check this free and mobile centre pawn the game should be followed as,

1  e4   e5   2  Nf3   Nc6   3  d4   exd4  4  Nxd4   d6 ( To check the advancing centre pawn)



5   Be2   Nf6   6  Nc3   Be7   7  0-0   0-0   8  f4!   Re8!   9  Be3   Bf8  




10  Bf3   Bd7